Smartphones are packed with enough power to tackle a ton of applications or functions, including games. For those that grew up on the classics, however, gaming just doesn’t feel right without a controller to hold on to.
There have been plenty of peripherals released for phones that better simulate the controller-holding console game experience, but the major issue with them is that they require owners to carry one more thing around with them, or increase the size of their phone with a bulky case. Genx Cardtroller is a controller the size of a credit card that gamers can use to play on their phones without carrying around extra weight. When the power switch is slid into the on position, retractable shoulder buttons emerge from the top of the Genx, providing a place for fingers to rest and more ways to enjoy the action.
Genx also has internal memory inside, which the phone will treat as an external storage device for games, emulators, or save files. The Genx charges through micro-USB and can run wirelessly for two hours on a single charge. Inventor Joseph Nathan Cohorst is asking backers to pitch in $30,000 of funding for Genx. Backers can press start on this product for $35 in January 2015.
One of the issues that the campaign video brings up is that not being able to feel the buttons is a big part of why touch screen controls fail for many gamers. At the same time, the compact design of Genx means that the surface appears either flat or near flat, not addressing this problem. It’s a neat little accessory, especially when it comes to size, but ask anyone who’s played with a tiny controller, and they’ll tell you all about the hand cramps.