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Kids/Babies Virtual Reality

With NEODiVRjr, little ones can experience VR without the bulky gear

In the consumer segment, virtual reality is all the rage. As such, it’s easy to forget its applications elsewhere, such as therapy. Inspired by his trips to children’s hospitals and the benefits staff there reported when using VR experiences with sick and hard to work with children, inventor Mike Blazer thought it was important to try and help in his own way. The NEODiVRjr was born as a result.

The lightweight virtual reality is specifically designed for kids, featuring a kid-friendly bridge space between the lens, a compact frame, and a detachable handle for casual use. The Extreme version supports head mounted use, flip open lens, Bluetooth game buttons, and the use of eAVR which translates real-world movement to the virtual experience. Both versions utilize the 6th generation of the iPod Touch, a device the creator feels is kid-friendly yet powerful enough to run the types of apps necessary.