April 6, 2015
/
by
Nicholas Echevarria/
Although virtual reality is poised to take the world by the storm at some point, that point is still a long way off. One of the biggest reasons why the promise of a fully immersive virtual reality hasn’t yet ...
January 14, 2015
/
by
Jeff Berman/
Controlling interactive games by hand has long been the industry standard. Kinect and other motion-sensing systems have come along in recent years to enable players to control games by using their entire bodies. The ...